Showing posts with label Bethesda. Show all posts
Showing posts with label Bethesda. Show all posts
Monday, 13 June 2016
Skyrim Remaster
It was only a matter of time but the eagle has landed (or to be more accurate, the dragon). I know, I know, a lot of gamers complain about the current gen's remasters, myself included, but admit it, SKYRIM REDUX IS WANT! And the best thing? It hits the shelves 28 October. Ace, hopefully it comes without the glitches that stained the previous gen consoles (though this is Bethesda so i'll whisper it).
It looks pretty damned tasty in the video (above( and this time us lowly console owners are getting mods that featured in Fallout 4. Its looking pretty win win but pricing is going to be the main issue for most. Anything over £30 will be a tough sell considering its now 5 years old and I cant have been the only one who bought it twice when the Legendary edition was released. £20 would be a day one insra buy for me.
Location:
Carmarthen, Wales
Wednesday, 11 November 2015
Fallout 4: Love Shack, Baby
As anyone who isn't living in a real nuclear wasteland knows, the mighty Fallout 4 was unleashed yesterday, sent to run riot in the wild like a ghoul strung on Jet. To non gamers this news was a mere passing trend on social media, but in the gaming world it landed on shelves like...well like a mini nuclear blast of its own and if you happen to be a fan of Bethesda's games you are no doubt still feeling the aftershock.
Its been a while since I splurged on a special edition but that Pip Boy edition was always going to be mine and I had it on preorder for months. Aye, its nothing more than plastic tat that will gather dust on a shelf but who cares right? Right? Only live once and all that jazz.
Now anyone who has played an Elder Scroll or Fallout game (especially on consoles) are well aware that as far as bugs and glitches go, Bethesda titles have been plagued by them In fact I replayed Fallout 3 to fuel the hype and the game still freezes so when I slid the disc into the PS4 last night, I didn't have the usual excitement big releases usually bring (which is kinda sad because being gamers the hype is part of the ritual.)
So imagine my surprise when two hours into Fallout 4, digging through the ruins of Boston, I had no issues. None. Nada. In fact it felt the complete opposite and played smooth as mammoth cheese (oops, wrong game that's Skyrim.)
FF 3 days
I don't want to be 'that guy' or anything, but still no bugs and I play a good few hours of an evening. Sure ive read about floating shacks and companions getting stuck or lost but
Teh Nerdgasm
Face it, Fallout 4 is harder than FO3 and New Vegas and if you are going to stay alive then you'll be needing skills/perks. Here's what ive been topping up as priority skills.
Become Shadow
Like I said, this game is harder than previous games and early on your rookie ass would be better off avoiding Fallout's happy campers like raiders, Super Mutants, Ghouls, Mirelurks and and... look just everything okay. Invest in some sneak skills, your pretty ass will thank you for it believe me.
Gun Nut
There are times when stealth just doesn't cut it and your club footed guy/gal WILL kick off a floor trap or worse a landmine. So either be ready with a stockpile of stimpacks and chems, or learn to shoot. Fast.
Physician Heal Thyself
Some gamers think firearm skills more important than medicine but the wise man knows better. Nobody is getting help if you have more holes than Swiss cheese, so lap up those medic skills.
So, Any Downers ?
Sure! Fallout 4 is not the perfect game we all hoped it would be. Granted everyones opinions differ but for me? The inventory system can be very fiddly, especially when facing a crew of psycho raider scum. If you aren't ready then prepare thy doom (its worth noting Fallout 4 is harder than previous games too). Then there is the map. It feels smaller than Fallout 3 despite wandering the wilds and discovering loads of new settlements. I just don't get the same wow! This game is huge feeling. Of course this might be down to 'sandbox fatigue', play enough open world games and they all shrink due to not being fazed any more.
Settlers camps>. When I first saw Preston Garvey (current leader of the Minutemen) I thought he'd be a badass like Isran from Dawnguard, the Skyrim DLC. He's not. Indeed from the moment you set him and his chums up at Sanctuary, he begins to irritate. All settlers do. Bunch of whiny, demanding yoghurt knitters looking to me to help them survive. If they helped, I wouldn't care but the basttards leave everything to me. If the game allowed it, I would have killed them all long ago.
Anyway, im heading back to the wilds of Boston and kill more sh!t. Lock and load.
Fallout Onesie? I'll Take Two
Labels:
Bethesda,
Boston,
Fallout,
gamers,
ghouls,
Guns,
mutants,
Playstation,
production,
RPG,
sandbox,
Skyrim,
videogame
Location:
Carmarthen, Carmarthen, UK
Sunday, 5 July 2015
Fallout 4 Collectors Edition
Collectors edition videogames don't really tick my boxes (though I have bought them) but the Fallout 4 Pip Boy Edition lit my heart up like a plasma rifle, and why not? Sometimes allowing your inner child to run riot is good for the soul. And even though I arrived at the Fallout universe later than most (2013 to be precise), the fanboy in this one is strong, which is why I caved in and preordered the thing.
Pip Boy edition includes: a physical Pip-Boy Pocket Guide, complete with illustrations/tips, a cool looking Vault-Tec Perk poster and the game comes packed into a metal Power Armour. As if that wasn't enough Vault Tec wannabes get a wearable Pip-Boy on a RobCo Industries stand, with working lights and buttons. Who said Santa is dead?
Of course I strongly suspect the Pip Boy will be banished to a shelf/drawer once the novelty wears off, but hype does terrible things to a man (gamers especially). But this is fine, I would fear a world that kills simple pleasures and £100 to revive the excited child who lives within us all is a small price to pay.
So without further ado, here's my caps and i'll see you all in Boston.
A dedicated App will also be available to use in conjunction with the Pip-Boy mobile app, manage your in-game inventory and perks.
Labels:
Bethesda,
Boy,
collector,
edition,
Fallout,
game,
Pip,
Playstation4,
videogames
Location:
Carmarthen, Carmarthen, UK
Sunday, 14 June 2015
Dishonored 2: For the Watch!
There is a God
See that up there? The sequel to one of my favourite videogames has been announced at E3, and in a world that struggles to excite the child in me, its welcome news. Very welcome. You see im currently on my 42nd visit to Dunwall and my hunger for the FPS stealth 'em up shows no sign of burning out. Even after earning every trophy/achievement the game has to offer (and yup, including Clean Hands and Ghost).
As you might guess, the news of Dishonored 2 has me pretty hyped, and judging by the reception on Twitter, im not the only one. This and Fallout 4 means other developers will have to dig deep if they are to have any chance of stealing Bethesda's thunder.
Labels:
assassin,
Bethesda,
Corvo,
Dishonored,
E3,
Emily,
Fallout,
Playstation,
trailers
Location:
Carmarthen, Carmarthen, UK
Thursday, 4 June 2015
Fallout 4
BratNews likes this
The big news in videogames this week, arrived via Bethesda revealing the first trailer to the much anticipated Fallout 4. Naturally with a reveal as big as a triple AAA title, rising like a digital phoenix from a wasteland of indie games and remasters (and im not knocking either), the gaming world went into meltdown (it was trending on Twitter within minutes of the trailer being aired).
I won't beat about the prickly cactus plant, I liked it. I liked it a lot. My first two words after seeing the trailer were holy and shit and they still stand. Might be a tad 'green' of me, considering Bethesda's less than stellar record of bug free games on PlayStation 3 but whatever issues (mostly freezing) on previous Fallouts on that console, they can't kill my enthusiasm for Fallout 4.
The games are too damned good. Sure its hugely annoying when New Vegas stutters to a halt as your character is stealth boy'ing past Deathclaws roaming the Mojave and I have cursed Bethesda Studios to several trips to hell, yet despite this, my appetite for exploring the nuclear wastelands of America is equal to any blood thirst of the foul Deathclaw.
Of course not all of my gaming brethren are so forgiving and among the excited sunflowers, the dreaded thorns of caution were less than flattering. I don't judge them, but this is only 4 minutes out of what will be a 200+ hour game if Fallout 3 is any judge. Let's not condemn it to the scaffold just yet. Of course this being said, should Fallout 4 be plagued with the same 'annoyances' as previous games, I will find my Mad Max type, post apocalypse fun elsewhere. A few minor issues here and there is to be expected from massive, open world maps but if the equally big Far Cry 4 can do it fuss free, we should expect better from others also.
Labels:
Bethesda,
Boston,
Fallout,
holocaust,
lone,
mutants,
nuclear,
Playstation4,
RPG,
Trailer,
videogames,
wanderer,
world
Location:
Carmarthen, Carmarthen, UK
Thursday, 5 March 2015
A Call to Dunwall
When Dishonored was released in 2012, I paid almost no attention to Arkane Studios tale of betrayal and revenge in the plague ridden, steampunk city of Dunwall. Ive never been a huge fan of FPS (First Person Shooter) type games, and when I saw Dishonored is a stealth game (a first person sneaker?) I was even more doubtful. I love stealth games but until recently, they have been games like Tenchu, Hitman and Mefal Gear Solid, titles played in 'third person' (ie players can see the character the are controlling).
I really had no interest in Dishonored until a few months ago when I tried (and loved) a demo of another FPS stealth game, Thief on Playstation 4. (And being honest, I only tried Thief because of the lack of good titles that was on current gen at the time but I'm glad that desperation turned into a revelation).
When I saw Dishonored on a PS3 sale at the ridiculously low price of a touch over £6, I decided that a trip to Dunwall was in order. It was instant love. So much so that I barely leave the city during my gaming time simply because, apart from the beautiful oil painting type style of graphics, the replay factor (for me anyway) is enormous. Oh, and the games characters (voiced by some Hollywood names like Susan Sarandon) are all fantastic.
The story is simple: Corvo, the Lord Protector to the Empress, is framed for her murder but on the eve of his planned execution, escapes with help from loyalist conspirators and goes all out for sweet sweet revenge (wearing one of THE greatest looking masks of all time). But its not all about killing. In fact you can complete the game with 'Clean Hands' (zero kills) but this doesn't mean the baddies get a free pass for their wicked deeds. In fact, often sparing the life of your intended target/s, might grant them life but to be honest, its a fate worse than death.
And Arkane Studios have devised some very cool (and lethal) powers for Corvo and the murderous Daud to use. Both wear the mark of the Outsider, a kind of half angel, half devil spirit, and by the Void, these powers are so fricken cool! Blink (teleporting), Possession, Bend Time, hell you can even summon a plague of rats to dispatch your hapless victim.
Dishonored might be set in a very grim Dunwall, where plague is rife and corpses litter the streets, but its still so much darned FUN. Corvo is like a Victorian, steampunk version Batman who bounces around Dunwall dealing justice to the corrupt and wicked. Of which there are many. Indeed Dunwall doesn't suffer the good and as the legendary assassin Daud points out, "its a city that eats innocence".
Talking of Daud, you can play Daud's story (as Daud obviously) in the two DLC (Knife of Dunwall and The Brigmore Witches) to learn the full story of Dishonored, and they are both excellent added content (usually DLCs can be lazy extras).
Another refreshing thing about the game is there are no true boss battles. Corvo and Daud can both dish out fatal, one hit moves on targets owing to their supernatural powers and personally I find it a breath of fresh air (well as fresh as can be in a world inhabited by rats and plague victims, or 'Weepers' as they are known).
If you are like me and have initially been put off by FPS stealth games, then fret not. Dishonored is a great game where everything slots perfectly into place. And as its three years old, you can pick it up for peanuts.
Of course there have been rumours of a sequel but part of me hopes this never happens because if it turns out to be rubbish, it could take some polish off the original game. Sometimes less is more, there have been too many successful games/movies that have piled sequel upon sequel because it sells but its usually at the cost of the franchise. We can all name a series that have out stayed their welcome and gotten worse with every instalment. I'd hate this to happen with Dishonored. But we shall see.
All I do know is the first trip to Dunwall is a trip you soon won't forget in a hurry.
Labels:
Arkane,
assassins,
Bethesda,
Brigmore,
Corvo,
Daud,
Dishonored,
Dunwall,
FPS,
Playstation3,
Sony,
stealth
Location:
Carmarthen, Carmarthen, UK
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