Thursday, 5 March 2015
A Call to Dunwall
When Dishonored was released in 2012, I paid almost no attention to Arkane Studios tale of betrayal and revenge in the plague ridden, steampunk city of Dunwall. Ive never been a huge fan of FPS (First Person Shooter) type games, and when I saw Dishonored is a stealth game (a first person sneaker?) I was even more doubtful. I love stealth games but until recently, they have been games like Tenchu, Hitman and Mefal Gear Solid, titles played in 'third person' (ie players can see the character the are controlling).
I really had no interest in Dishonored until a few months ago when I tried (and loved) a demo of another FPS stealth game, Thief on Playstation 4. (And being honest, I only tried Thief because of the lack of good titles that was on current gen at the time but I'm glad that desperation turned into a revelation).
When I saw Dishonored on a PS3 sale at the ridiculously low price of a touch over £6, I decided that a trip to Dunwall was in order. It was instant love. So much so that I barely leave the city during my gaming time simply because, apart from the beautiful oil painting type style of graphics, the replay factor (for me anyway) is enormous. Oh, and the games characters (voiced by some Hollywood names like Susan Sarandon) are all fantastic.
The story is simple: Corvo, the Lord Protector to the Empress, is framed for her murder but on the eve of his planned execution, escapes with help from loyalist conspirators and goes all out for sweet sweet revenge (wearing one of THE greatest looking masks of all time). But its not all about killing. In fact you can complete the game with 'Clean Hands' (zero kills) but this doesn't mean the baddies get a free pass for their wicked deeds. In fact, often sparing the life of your intended target/s, might grant them life but to be honest, its a fate worse than death.
And Arkane Studios have devised some very cool (and lethal) powers for Corvo and the murderous Daud to use. Both wear the mark of the Outsider, a kind of half angel, half devil spirit, and by the Void, these powers are so fricken cool! Blink (teleporting), Possession, Bend Time, hell you can even summon a plague of rats to dispatch your hapless victim.
Dishonored might be set in a very grim Dunwall, where plague is rife and corpses litter the streets, but its still so much darned FUN. Corvo is like a Victorian, steampunk version Batman who bounces around Dunwall dealing justice to the corrupt and wicked. Of which there are many. Indeed Dunwall doesn't suffer the good and as the legendary assassin Daud points out, "its a city that eats innocence".
Talking of Daud, you can play Daud's story (as Daud obviously) in the two DLC (Knife of Dunwall and The Brigmore Witches) to learn the full story of Dishonored, and they are both excellent added content (usually DLCs can be lazy extras).
Another refreshing thing about the game is there are no true boss battles. Corvo and Daud can both dish out fatal, one hit moves on targets owing to their supernatural powers and personally I find it a breath of fresh air (well as fresh as can be in a world inhabited by rats and plague victims, or 'Weepers' as they are known).
If you are like me and have initially been put off by FPS stealth games, then fret not. Dishonored is a great game where everything slots perfectly into place. And as its three years old, you can pick it up for peanuts.
Of course there have been rumours of a sequel but part of me hopes this never happens because if it turns out to be rubbish, it could take some polish off the original game. Sometimes less is more, there have been too many successful games/movies that have piled sequel upon sequel because it sells but its usually at the cost of the franchise. We can all name a series that have out stayed their welcome and gotten worse with every instalment. I'd hate this to happen with Dishonored. But we shall see.
All I do know is the first trip to Dunwall is a trip you soon won't forget in a hurry.
Saturday, 10 January 2015
Murdered: Soul Suspect
The game takes place in Salem, Massachusetts, and you play Detective Ronan O'Connor, a former petty criminal turned cop. (And before I forget, tattoos look pretty cool on ghostly skin. This game is very easy on the eye).
Det. Ronan is on the trail of a serial killer known as the Bell Killer, a rather vicious, hooded killer who sadly for Ronan is strong and brutal and ends up throwing the detective out of a window before pumping his dying body full of bullets. You know, just to make sure the lawman is dead. Then something weird occurs as officer O'Connor 'wakes' up wondering how he has survived his attack. And then (here comes the odd bit), he realises he didn't survive at all and finds himself looking down on his bloodied corpse. He meets his long dead wife who explains to her ghostly spouse that he can't join her in the Afterlife until he clears up the unfinished business he has in the living world.
And this is where the 'fun' begins. Walking through walls, possessing cats (you read that right), playing poltergeist, jumping into living bodies and reading their minds and executing glowing demons who truly are quite terrifying, especially when you get too close to one and it screams in your face. Basically you acquire the abilities we all imagine ghosts have (apart from the cat possession thing, although it would explain why cats seem to have different rules to other animals).
Murdered: Soul Suspect is one of those games that pop up now and then, leaving you wondering where it came from, and how it slipped under your gaming radar. Mind you, it was released around the same time as bigger, more well known videogames so perhaps there's no mystery there. But make no mistake, Murdered: Soul Suspect is well worth your dosh. The puzzles aren't the obscure types found in games like Silent Hill and its very satisfying when pieces of the puzzle all come together to help track down the Bell Killer. There are other side missions to tackle as well as the main campaign but I won't spoil them here.
The game is definitely worth your gaming time, and it looks darned good on PS4. Personally ive had more fun playing this than Watch Dogs, a game im playing alongside Soul Suspect (though not at the same time obviously). And were I talking scores here, its easily a 4/5.
Saturday, 13 December 2014
Styx: Master of Shadows
Battling gangs of bad guys simply isn't an option. Its sneaking all the way for Styx because anything else is suicide. Solid Snake or Agent 47 you are not. You play as a tiny goblin, and you'd do well to remember this. Of course, he isn't completely without tricks to lure the unsuspecting goon to his doom. For instance, Styx can unfasten heavy lighting (remember that classic scene in old British comedy Only Fools and Horses where they loosen the bolts to the wrong chandelier sending it crashing to the floor? Or the old poisoning food ruse? Both of these, along with more cunning tactics, are open to our goblin hero.
Proving you have enough Amber (the games 'skill juice'), you can even clone yourself and get to places inaccessible to Styx himself. Sure the clone has limited skills but he's a handy dude in a hostile city who look upon Styx as more demon than impish thief out to swipe the heart of the World Tree. Trouble is the tree is kept deep in the bowels of the impressive but maze like Tower of Akenash. (You can even hear some of the guards grumble about the complex nature of the Tower which can be comical).
That's another thing about Styx: Master of Shadows. The writing is quite brilliant at times, genuinely funny but it isn't above using swear words so perhaps remember this when playing with younger games. Indeed its the liberal amount of swearing that you need to watch out for when playing with children. In fact its wise to keep little hands away from Styx because foul language aside, you can use violence when reaching a difficult route (make sure you use stealth though because like previously said, going in daggers blazing will only result in hitting the restart button.
Developers Cyanide have had a good stab (pun intended)in making this prequel to the first game, Of Orcs and Men. Sure you'd probably find better looking games on PS3 but as we retroheads are fond of saying, gameplay wins over looks every time. You can create the most stunning looking game ever but if it plays like a dog then what is the point? That being said, its no walk in the park and you'll meet your demise many times. Certain areas can be balls hard and as Styx can be killed with one or two swipes from a sword, players would do well to never get spotted. Ever.
You have an orange tattoo that glows when unseen, and you'd do well to keep an eyes on it. Ignore at thy peril. I paid £15 for Styx: Master of Shadows on PlayStation 4 a few days ago, and as I enjoy a decent challenge which this game provides, ive not been disappointed. In a funny old way, it reminds me of Abe's Oddysee, a game that is a breath of air amongst the shooters and driving games clogging up the shelves.
And for that (in my opinion) the game deserves a 4/5
Wednesday, 3 December 2014
Sony PlayStation 20
Sure we had the likes of Street Fighter and Sonic the Hedgehog from consoles like Sega Megadrive and the aforementioned SNES (Super Nintendo Entertainment System), and these games systems paved the way for the even greater home arcades waiting in the wings (and let's be honest here, anyone having Wipeout 2097 on PlayStation in 1996 did feel like they had arcade quality games at home). Anyone young enough to have grown up with smartphones and tablets just won't get it. You had to have been there to witness a game like Tekken for the first time. Nowadays a tablet can handle these 90s classics without going into meltdown but in 1997? Games like Tomb Raider, Ridge Racer and Metal Gear Solid were pure gold.
I don't really consider myself a PlayStation fanboy, since ive owned (and still own and play) many other consoles including Sega Dreamcast (a personal favourite), GameCube and original Xbox (my 360 sadly flaked on me). But I must admit that its to Sony's boxes of tricks (I own all four), that I turn to first, so I guess there is a Sony fanboy lurking within me somewhere (wishing for a complete Resident Evil 2 reboot to arrive against all odds. Hey, a guy can dream right)?
So anyway, think ive bubbled on for long enough now. Especially since I have a few new PlayStation 4 titles to be cracking on with, including the aceness that is Styx: Master of Shadows and fighting a guy in a pink suit in the mighty Far Cry 4.
So have a very happy birthday PlayStation, here's looking forward to a few more decades of Sony glory! Its been an awesome ride so far and i'm glad you aeem to be winning the console wars this time around!
Thursday, 30 October 2014
XIII Reboot
Seeing as remakes of older games are the craze today amongst developers (and fair play to Naughty Dog, The Last of Us Remastered was ace), why not go for the smaller titles? Plenty of underrated games out there that would look fantastic on PS4. Take XIII for example, that cel shaded FPS that many missed on PlayStation 2, and I have a feeling a remake would look fantastic on PS4.
Its all very well going for mega successful games like GTAV, they'll be money spinners afterall but why not take a gamble on lesser known videogames? A lot of people will skip the GTAV reboot simply because the PS3 version is still fresh in our minds. I know I won't be rushing out to grab a copy (especially in a month where brand new games are being released). But XIII? Now that could really pull in the punters. Sure I don't want the PS4 to be a console that simply polishes older videogames but my guess is that XIII is perfect remake fodder.
And if it happens? You read it here first.
Sunday, 26 October 2014
Thieving Magpie
Thiefl by Square Enix has certainly stolen its shadowy tricks into my heart. I never once imagined that a FPS stealth'em up would ever grab my attention. In fact I dismissed it as (stupidly) just anther game as one of those average titles we usually get thrown at in preparation for the real big hitters.
Lucky then that a generous sized demo was released on the PS Store, and I wisely downloaded it to see if Thief had the skills to nick my heart (okay no more bad puns) and pleased was I. Last time I got this excited over a game demo was Spiderman on the PS1. I couldn't wait to get my mitts on the full game, so naturally when it was released, I was like a child possessed , grabbing it in Game. And the result? F**king epic! (Apologies for the F bomb but its the only way I can sum up the game in case of doubters).
I'm not going to go over the story here, you can read that on a hundred other websites, this blog simply exists to either praise a game, or kill it dead if its a pile of shyte. Can't comment on how it looks on PS3 but on PlayStation 4 it looks absolutely lush. I can imagine some giving it a kicking because Thief can be quite challenging at times but stick with it and great things await.
The main character, Garrett, reminds me of an 18th century Batman. Gadgets? Garrett has them in spades.
Wednesday, 22 October 2014
Mario, get Yer Guns
What are the odds I will go off subject in this post? Still, I will try. After reading yet another article calling yet another videogame a "burglary sim", I had to put pen to blog. Why? Because its lazy journalism, sloppy and winds me up. Hell, the same could be thrown at television but for some peculiar reason we don't do that.
I don't watch television but from the clips I've seen on the interwebz and things I hear on forums, nothings changed from when I did used to watch it. Scheming, plots, adultery, revenge, murder, and bloodshed. Its all there, played out by glamorous women and guys with chiselled physiques. Gotta look your best when you're knee deep in sin right?
And so it goes that videogames have followed that same path. Those age restrictions on the box aren't there to make the case look pretty, videogames have matured and its illegal for soft parents to give in ("for ten minutes peace") and buy wee Jimmy a shooter with a bloody big red 18 stamped on the box. Is that ten minutes peace really worth a hefty fine? Dont think it doesn't happen because it does (more often than you'd care to think).
So we have a burglary sim now do we? What about Grand Theft Auto? Armed robbery sim? Dishonored? A murder sim?
These are games fer Crissakes, but the way some journalists describe them make them sound like guides on how to raise hell for real. One of my current favourite videogames is Thief, a game where, yep you guessed it, you skulk around an 18th century London inspired city, pilfering gold watches and clubbing hapless city guards over the noggin. But I don't play the game to train as a cat burglar, anymore than a fan of 24 watches the show in hope of becoming a CIA agent (or whatever the heck Kiefer Sutherland is meant to be).
And what frustrates me more is that I read this on a gaming website not the Daily Mail (where one expects such petty sniping). Honestly, videogames have become a massive business in these last few years and deal with mature subjects. Can't we be at least as responsible when writing about them?